Category:Systems

 are the wider area of the map that a player can navigate around through the use of Jump Gates which are connected in a network you must follow to reach your possible destination. There are multiple routes one may take to different sectors, but it's relatively straight forward to take the route that contains the least amount of jumps to arrive.

To utilize the Jump Gates the player must have a Jump Drive installed on their ship or they will not be able to use the jump gates at all. The Jump Drive costs 75,000 Credits and has only one variant; you can acquire a jump drive in the first system.

Difficulty
Different systems in the sector have a progressive difficulty which sky rockets depending on what equipment your ship is kitted out with. The progression system here is quite straight forward; Mk. 0 is your starting equipment on the Rasputin, and the starting Engstrom system has Mk. 1 and some Mk. 2 gear. As you progress, the max gear for a system that should allow you to do majority of the missions in a particular system will be available in that system itself. However, this does not mean that all missions will be easily completed in this system; there will still be varied difficulty.

Mission difficulty reflects the system where you start it, though they may take place in another system (requires a jump to reach objective). However, there may be surrounding threats, not strictly part of the mission, whose danger reflects the system it takes place in. This is generally only a problem if the mission requires jumps to a system with considerably higher difficulty than the system your equipment is ready for; the random interactions and hostile groups that lurk about may be a serious threat.

The level of difficulty of a sector is directly affected by your equipment on your ship and type of ship you have. The difficulties will be listed as one of the following:
 * [LOW]
 * [MILD]
 * [NORMAL]
 * [HIGH]
 * [EXTREME]

It is not recommended to attempt missions in systems that still have a difficulty of high and above or engage in combat there, as the equipment output difference is a considerable gap and you may find difficulty in doing anything.

Sector Map
The sector map is accessed via the map and using the [SHIFT] key to expand your search area to show the sector map. Only two systems are guaranteed to exist: Engstrom, where the campaign begins, and Charon, where it ends. Charon is not connected to the sector with any jump gates. (Example only! Each new game randomly generates a new map.)